Posted: May 09, 2012 4:37PM | Author: R* Q
Presenting the full line-up of rogues and heroes in the Classic Multiplayer Character Pack available at launch as part of the Max Payne 3 Special Edition (the pack will also be made available for download post-release). This cast of fan-favorite killers from the original Max Payne and Max Payne 2 will be available as playable Deathmatch characters bringing a bit of nostalgia to the Max Payne 3 online experience. Take a look at the full set with introductory musings for each compliments of Max's inner monologue direct from Max Payne and Max Payne 2...
VLADIMIR ‘VLAD’ LEM
"Vladimir Lem.
He was connected to organized crime. We went back a while. 'Like brothers caught on the opposite sides in a Civil War'. His words."
VINCENT ‘VINNIE’ GOGNITTI
"Gognitti was a highstrung whiner on the verge of breaking apart like an overamped Energizer bunny. He had the brains to run the business but he lacked the balls, always falling short, taking his frustration out on under-aged addicts and call girls."
JACK LUPINO
"Jack Lupino, a mob boss in the Punchinello crime family, was trafficking. Lupino ran his racket of sex, drugs and contract killings from a sleazy motel and a slum block of tenements."
ALFRED WODEN
"Woden was there... in the crowd, standing by the sidelines. It wouldn't be over till the man with the patch would say so. He'd say the right words. I knew he would. He'd better."
MONA SAX
"Mona's appearance had triggered a dislocation, schizophrenia. I felt elation, but with it, fear that all the past evils had come along for the ride."
VALERIE WINTERSON
"Winterson was the ideal, what the job was all about. Someone to look up to. Bravura knew it too."
NICOLE HORNE
"I had dreamed of revenge. Those dreams were always nightmares, of coming close and then failing. Now I was close. I had a name to guide me. Nicole Horne. I had nothing to lose."
MAX PAYNE
The eponymous and troubled hero of the series returns in a familiar guise for multiplayer deathmatches - appearing as his character model from years prior as an NYPD detective in Max Payne 2. You'll also be able to get the character model from Max Payne 1 at launch by pre-ordering from Toys R Us and select PC digital retailers or as part of the Rockstar Pass later this summer.
Max Payne fans, which one of these throwback characters from Max's history are you most excited to play as online? Let it be known in the fan poll below.
Posted: May 04, 2012 1:52PM | Author: R* Q

Max Payne 3 Issue #1: "After the Fall", the first chapter in the three part Max Payne 3 comic series produced by Marvel, is now available in digital form.
Beginning with a confrontation at a dive bar in Hoboken from Max Payne 3, "After the Fall" then flashes back to tell the story of Max's troubled upbringing - shedding new light on Max's life through key events from Max Payne and Max Payne 2.
Written by Dan Houser and Remedy's Sam Lake, and featuring cover art from Greg Horn and pencils and inks by Fernando Blanco, you can read the issue in its entirety here, or download as a PDF file.
Interested in getting your hands on one of the printed editions of Issue #1: "After The Fall"? Each week between now and the end of June will be giving away ten copies to lucky Social Club members. Simply enter your Social Club info at www.rockstargames.com/maxpayne3/comics for your chance to win.
Posted: April 24, 2012 2:30PM | Author: R* Q

To celebrate the launch of Max Payne Mobile (currently available for iOS devices, and coming in the next week or so to Android as well) we're giving Social Club members the chance to bag this bespoke, 3rd generation (yup, that's the new one), 16Gb iPad.
Head on over to the Social Club and fill in the form to stake your claim for this very limited-edition iPad complete with the iconic black and white original Max Payne image, scratch-proof finish and a Home button styled out with the Rockstar logo.
The entry period closes this Monday, April 30th and we'll pick one lucky winner at random. We'll also deliver Max Payne 3 Prize Packs - including official t-shirts, posters and more - to five randomly selected runners-up. Good luck.
http://socialclub.rockstargames.com/sweepstakes/maxpayneipad
NO PURCHASE NECESSARY. Void in certain countries and where prohibited. Must be 17 or older. Ends April 30, 2012. See www.rockstargames.com/socialclub/events for complete official rules and eligibility details.
Posted: April 23, 2012 4:19PM | Author: R* Q

Everyone currently Bullet Timing® and Shootdodging™ their way through the original Max Payne on iPhones and iPads can now fire up the Social Club online for full stat tracking features (these features will also be enabled for those on Android devices when it releases for that platform in the next week or so).
Max Payne Mobile's Social Club stats cover nearly every aspect of the game including how many kills you've racked up, your best times in Hard Boiled and New York Minute, all your in-game Accomplishments, and even what your weapon of choice is based on most frequent use. Plus at the site, you can compare your skills versus your Social Club Friends for bragging rights to see who the most efficient killer is amongst you.
Check it all out at https://socialclub.rockstargames.com/games/maxpayne/stats.html and stay tuned for more exciting Social Club news around the corner...
Posted: February 15, 2012 7:52AM | Author: R* Q

As promised, today we present part 2 of this week's Asked & Answered session, with even more of your questions taken from the Newswire comments, Twitter replies, Facebook messages and emails to our Mouthoff inquiry inbox... If you missed it earlier, you can find a link to our previous official responses to questions about Max Payne 3, Grand Theft Auto V and more right here.
“I've waited nearly 10 years for this. Will Max Payne 3 feature any driving this time around? I know you guys avoided it so it doesn't seem like a version of a Grand Theft Auto game but since Max is 10 years in and established as its own, will you add that in?” - Dymez510
“Max is there more in-depth hand-to-hand combat with interaction of environment?” - zell92i75
As we’ve stated in the past, we’re working very hard to ensure that we’re being faithful and true to the heritage of Max Payne – and the heart and soul of Max Payne gameplay has always been as a pure shooter. Apart from some pretty cool melee kills that can be triggered when in close quarters with an enemy (check out the very end of the latest Design and Technology video for an exemplary pistol-whipping), we have no intention of betraying that to introduce driving/racing or brawling elements. Just get ready for some of the most cutting-edge, advanced and insane shooting gameplay you’ve ever experienced. If you want driving, we do make some other games. This game is all about story driven gun play.
“With the trend of video games becoming 'easier' to complete to cater to the casual market in the hope of everybody completing the game, can we expect a challenging hardcore Max Payne game? I remember from previous Max Payne games, there being tough levels with intense shoot-outs. Can we expect the same with MP3?” - ILikeVideo-Games
Yes – while we’re not going to go into too much detail about the specifics of it just yet, we can answer that there will indeed be varying optional difficulty levels for players to play through the single-player story with - so that the game can be a challenging, satisfying and fun experience for players of all skill levels, and special rewards for completing on harder difficulty levels – we will have more details soon.
“Thanks for answering my Max Payne 3 question! Ok... I know I'm making a stupid request but... somehow, in Max Payne 3, could you please put some producers and writers commentaries? I wanna know everything you got inspired with, how you did it and why you did it. Some fans would appreciate this idea too!” - received via Mouthoff
Not a stupid request at all! Although we most likely won’t be including development chronicles or commentaries within the game itself, if for no other reason than we rarely have much spare room on our game discs, we’d definitely recommend you pay close attention to some of the content online that will continue to hit in the lead-up to game release – including our behind-the-scenes Research posts and Rockstar Recommends series here at the Rockstar Newswire, the continuing Design and Technology Series of videos, and exclusive interviews we’re giving with gaming sites discussing the development of Max Payne 3.
“@rockstargames Wow, I have a lot of questions. Are you going to be divulging the full list of classic characters for Max Payne 3's Special Edition?” - DrDeanDarko (via Twitter)
Yes, we will be confirming the full list of characters in Max Payne 3 Special Edition’s Classic Character Multiplayer Pack soon.
“R* are you planning to make DLCs for mp3 in the future ?
I’m looking forward to this game, because Max Payne 1 and 2 are one of the greatest games and game experiences for me :D this game will be awesome !!!!! :D” - Maxx-Paiin
Thank you. It’s great to see hardcore Max Payne fans such as yourself getting excited for the game’s release – as we’ve said before, we’re working very hard to ensure a faithful but still fresh and new Max Payne title for you all. As for future looking downloadable content, it’s a bit early yet for us to confirm exactly what shape Max Payne 3 DLC might take as we’re still in the planning stages for that, but yes we do plan to support Max Payne 3 with content post-release to properly extend the game experience for fans.
“Okay, question time!
Will we see the nifty TV shows from the previous two in Max Payne 3?” - ABoyandHisX
Very possibly...
“In footage of the game, we see Max in both São Paulo and back in New York City. Are the New York city parts solely at the beginning of the game, or are they perhaps a part of flashback missions throughout the story?” - received via Mouthoff
We don’t want to give too much away about the game’s narrative structure, but the game is about Max coming to terms with his experience in São Paulo and the events that took him there, so they are spread throughout the game, like memories triggered by events in São Paulo.
“Any news about Max Payne on iOS?” - avbros
Yes – following the release of Grand Theft Auto III for iOS (and Android devices) late last year, the original Max Payne will be our next release for mobile devices. We will have an official announcement soon confirming the release date, but you can expect it to finally be released sometime in the next couple months.
“Rockstar, if I may ask, what is the relationship like between you and Remedy?” – received via Mouthoff
Remedy are great long-time friends of ours - they may be an external development studio not part of the internal Rockstar system, but we’ve always loved what they create, and their passion for games, and feel a certain kinship in that they are a studio not afraid of creating original and unique story-driven game experiences very different from the norm. We admire and respect all game makers who stick to their guns and make interesting and original games, and in particular ones like Remedy that we’ve had the pleasure to work with ourselves and know to be good guys as well. As creators of the Max Payne series, we’ve been honored to have them directly involved with us in the making of Max Payne 3 and at the same time, it’s been a thrill to be in the loop along the way seeing what they’re up to with Alan Wake and the new American Nightmare release coming out. If you’ve never checked that game out, we definitely recommend having a look.
“Are there any hopes of us getting a Bully 2? I loved the original and it’s been, what, 5 years? Please make another one.” - siim2200
“Hey, and Bully 2? It’s Real? Please make Bully 2! The world needs a Bully 2” - Julio Cësar (via Facebook)
We absolutely love that over 5 years later, we’re still seeing so much enthusiasm for Bully - all we can say is to see the answer from Monday's Asked & Answered about L.A. Noire! We really love Bully ourselves and may also make a sequel at some point.
Posted: February 14, 2012 8:05AM | Author: R* Q
In honor of Valentine's Day, here's a little tribute to some of the classic romantics from across the roster of Rockstar titles - from roguish bachelors to Latin lovers to hormonal high schoolers. Weigh in on the poll to let us know your all-time favorite - or let us know in the comments section if your lothario of choice didn't make the cut.

Niko Bellic (Grand Theft Auto IV)
From Eastern Europe with Love... Even though he puts most of his effort in trying to win over Kate, the maiden of the McReary clan, that doesn't stop Mr. Bellic from trolling the internet for tail.

Jimmy Hopkins (Bully)
Now if he had spent as much time hitting the books...
At Bullworth Academy, Jimmy Hopkins certainly played the field. A serial flirt who moves between cliques with the greatest of ease.

Carl Johnson (Grand Theft Auto: San Andreas)
Before the ladies were blowing up Niko's Badger in GTAIV, there was another preeminent GTA ladies man - Carl "CJ" Johnson from San Andreas.

John Marston (Red Dead Redemption)
Up there as an all-time heartthrob, the ladies definitely seem to love cool John Marston. A rugged reformed outlaw and a truly loyal husband, during his epic quest, Marston is driven by a love for his family, and avoids the many temptations of the frontier. And when Abigail is turned into a flesh-eating zombie in Undead Nightmare, he does what any gentleman would - he ties her up and goes searching for the cure...

Fernando Martinez (Grand Theft Auto Series)
The Romeo of the radio dial, Fernando Martinez got his start as a roving reporter during the heyday of Vice City's beloved power ballad station, Emotion 98.3 and has been a paragon of relationship advice for decades since.

Max Payne (Max Payne Series)
Last but not least, lest we forget the softer side of Max Payne - hardboiled as he may be, he was not immune to the charms of Mona Sax in the series' sequel Max Payne 2: The Fall of Max Payne, dubbed "a film noir love story". Alas, quite lucky with a dual-weld automatic pistol - tragically unlucky in love.
Posted: January 23, 2012 10:14AM | Author: R* Q
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The Classic Max Payne Outfit, Mona Sax Outfit, Captain Baseball Bat Boy Outfit and Classic Max Payne Avatar Tee: Available now on the Xbox LIVE Marketplace.
Represent classic Max Payne on Xbox LIVE and show your excitement for Max Payne 3 with a new range of digital avatar costumes and apparel inspired by the original Max Payne and Max Payne 2 - now available at the Xbox LIVE Marketplace.
The outfits are priced at 320 Microsoft Points each and the individual tees and items are available for 80 Microsoft Points.
Stay tuned for more downloadable goodies in honor of Max Payne 3 to be announced for both Xbox LIVE and for PSN in the lead up to game release.
Posted: October 07, 2011 9:52AM | Author: R* Q
This week, Remedy's Sam Lake and Matias Myllyrinne sat down with Gamespot to discuss not only the history of the first two Max Payne titles, but their involvement in the upcoming Max Payne 3. Hit the video above to hear them specifically discuss Max Payne 3 and for those that didn't catch it when we linked to it on Monday via Twitter, you can take a trip down memory lane into Max's troubled New York past with part 1 of the video interview below.
Previously:
"Max Payne Is Back": Read the First Max Payne 3 Previews from IGN, Kotaku, and More
Max Payne 3: An Interview with Rockstar on IGN
Max Payne 3: GameSpot Exclusive Interview with Rockstar
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Enjoy "@SoldierKnowBest About to dive into Max Payne 3. http://t.co/sBZRUKhI
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@OlgaKay Awesome! So can we expect a Olga Kay & @exoticjess #MaxPayne Bullet Time extravaganza? Ha
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